The announcement completed today’s presentation of the Unreal Engine 5 by Epic Games, which coincided with the general release of the engine. Unreal Engine 5 is the powerful toolkit behind Epic Games’s recent demo The Matrix Awakens, which also runs the ever-changing Fortnite. “This new engine translates into next-level storytelling and gaming experiences, which is why we are excited to announce today that we have just started developing our next Tomb Raider game powered by Unreal Engine 5,” Crystal Dynamics said today. . “Our goal is to push the fidelity portfolio and deliver the high-quality action-adventure cinematic experience that fans of both Crystal Dynamics and the Tomb Raider franchise deserve. We look forward to making this journey together.” Crystal Dynamics is incredibly excited about the future of Unreal and how it will help us take our storytelling to the next level. That’s why we’re proud to announce that our next #tombraider game is based on the Unreal Engine 5! pic.twitter.com/UFMiWzJAZc – Tomb Raider (@tombraider) April 5, 2022 To view this content, enable the targeting cookies. Manage cookie settings Crystal Dynamics previously developed Tomb Raider: Legend, Anniversary, Underworld, Guardian of Light and the Temple of Osiris, as well as the major reboot of the series in 2013 and the sequel Rise of the Tomb Raider. Since then, Crystal has been busy with Marvel’s Avengers live-streaming game – leaving the 2018 Shadow of the Tomb Raider at studio brother Eidos Montreal. Crystal Dynamics is also currently working on the next Perfect Dark game, assisting development at Microsoft’s The Inititiave studio – and a recent report suggests it has taken on a much bigger role. (All of this begs the question – how much of Crystal Dynamics is now left in the Marvel Avengers?) There was no word on when we might hear more about Tomb Raider or when it might be released.